The Halo first-person shooter series has always pushed the limit on graphics quality on Xbox consoles (and for the first two games, the PC). So when 343 Industries took over the $3 billion video game ...
We suspected this, but now it’s clear that NVIDIA’s end game when it picked up PhysX-maker AGEIA was to integrate physics processors into graphics cards. Right now, they’re porting the PhysX engine ...
Nvidia is reactivating a feature that many of you may have already written off: The new Game Ready driver 591.44 brings back PhysX support for selected older games. For owners of a GeForce RTX 50 ...
At the launch of their Radeon X1000-series of graphics products, ATI made plenty of noise about their new graphics hardware being suited to processing more than just graphics, touting their new ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
This second developer diary from Team 17 checks out Worms Revolution's new features - 3D landscapes, overhauled physics, and dynamic water. The light-hearted, turn-based combat franchise has spawned ...
Take a massively parallel architecture like a GPU - say, R600 - and get it to do advanced physics simulation. This is what you get... ...Arty! Still, the apparent ...
Gran Turismo 6 is a leap from Gran Turismo 5 because the development team has reworked the core of the game, which includes introducing a new physics engine, according to Polyphony Digital president, ...
The common video-game adage that gameplay beats graphics implies an imagined scale on which the relative importance of graphics and gameplay can be measured. I think this represents a very limited ...
Sony Computer Entertainment America LLC (SCEA) today announced the development of PlayStation Home's core client version 1.5, scheduled for public release this spring. The update to version 1.5 will ...